ShaderX Programming

Vertex and Pixel Shader Programming. After the tremendous success of ShaderX and ShaderX2, a new book project with an entirely new set of innovative ideas, techniques,and algorithms will be published by Charles River Media. Game developers of all levels will find insightful tips and tools from this unique collection. Written by game programming experts, each contribution will cover new Shader tips and tricks with DirectX 89 hardware. Section 1 - Geometry Manipulation Tricks Dean Calver. March 2nd, 2004.

OVERVIEW

The website shaderx3.com presently has an average traffic ranking of zero (the smaller the higher page views). We have crawled four pages within the web site shaderx3.com and found five websites linking to shaderx3.com. There are one contacts and addresses for shaderx3.com to help you connect with them. The website shaderx3.com has been online for one thousand one hundred and eleven weeks, fifteen days, twenty-three hours, and twenty-seven minutes.
Pages Parsed
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5
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1
Online Since
Mar 2003

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SHADERX3.COM HISTORY

The website shaderx3.com was first documented on March 23, 2003. It was updated on March 24, 2014. This site will expire on the date of March 23, 2015. It is currently one thousand one hundred and eleven weeks, fifteen days, twenty-three hours, and twenty-seven minutes young.
REGISTERED
March
2003
UPDATED
March
2014
EXPIRED
March
2015

AGE

21
YEARS
3
MONTHS
14
DAYS

LINKS TO SHADERX3.COM

Aras website

I can read and write computer code. My work is at Unity Technologies on Unity. I run a game development Mastodon. Over at twitter as aras p. Helped to Build a School in Cameroon.

Shawns Homepage

To contact me by email, take my first name, concatenate my surname. I apologise for the lack of a direct link! My blog on MSDN. Categorized index of old blog posts. Things You Need to Know Before Building XNA Games for Windows Phone. Building a High Performance 3D Game for Windows Phone. Automatic Content Serialization in XNA Game Studio 3.

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CONTACTS

A HAPPY DREAMHOST CUSTOMER

PRIVATE REGISTRANT

417 ASSOCIATED RD #324 C/O SHADERX3.COM

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US

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SERVER SOFTWARE

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SITE TITLE

ShaderX Programming

DESCRIPTION

Vertex and Pixel Shader Programming. After the tremendous success of ShaderX and ShaderX2, a new book project with an entirely new set of innovative ideas, techniques,and algorithms will be published by Charles River Media. Game developers of all levels will find insightful tips and tools from this unique collection. Written by game programming experts, each contribution will cover new Shader tips and tricks with DirectX 89 hardware. Section 1 - Geometry Manipulation Tricks Dean Calver. March 2nd, 2004.

PARSED CONTENT

The website states the following, "After the tremendous success of ShaderX and ShaderX2, a new book project with an entirely new set of innovative ideas, techniques,and algorithms will be published by Charles River Media." I analyzed that the web site also said " Game developers of all levels will find insightful tips and tools from this unique collection." They also stated " Written by game programming experts, each contribution will cover new Shader tips and tricks with DirectX 89 hardware. Section 1 - Geometry Manipulation Tricks Dean Calver."

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ShaderX Programming

After the tremendous success of ShaderX, the ShaderX. Game developers of all levels will find insightful tips and tools from this unique collection. Written by game programming experts, each contribution will cover advanced rendering techniques that run on the DirectX and OpenGL run-time with any shader language available.

ShaderX Programming

After the tremendous success of ShaderX, the ShaderX. Game developers of all levels will find insightful tips and tools from this unique collection. Written by game programming experts, each contribution will cover advanced rendering techniques that run on the DirectX and OpenGL run-time with any shader language available.

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